
PRICE: £39.99
(+P&P)


The era of modern
naval combat began on October 21, 1967 when Egyptian missile boats launched
four Soviet made Styx surface-to-surface missiles and sank the Israeli
destroyer Elath at a range of 13.5 nautical miles. The face of naval warfare
changed forever!
Harpoon 4, by Larry Bond and Chris Carlson handles all aspects of maritime
combat: surface, sub-surface, and air. Harpoon 4 is a system of detailed but
comprehensible rules covering the many facets of modern naval actions.
Consistent rating
systems and evaluations of the capabilities of modern naval vessels,
aircraft, submarines, and helicopters make it possible to achieve realistic
results when simulating known situations. Harpoon 4 also achieves realistic
results with hypothetical scenarios.

Are carriers
powerhouses or sitting ducks? Can transatlantic convoys survive in a modern
wartime environment? In the cat-and-mouse games between US and Russian
submarines, which is better?
But Harpoon 4 is more than a highly detailed simulation of modern naval
tactics: it is a game which provides hours of enjoyment and recreation. Its
treatment of modern naval warfare is the best available - short of
being on the bridge yourself!
Extensive examples in the rules book actually take you through mini
engagements that span less than a page of text. The set of die-cut counters
included in the game, along with the quick start rules, make it possible to
open the box and play a scenario in an evening. |